Psychological research has had a tendency to study negative effects of behavior both on the individual and cultural level. But new research has started to focus more on the positive aspects of behavior. I like this shift, as I think it will change how we interact with the world. In one TED talk I watched, scientists were studying genetic superhumans. That is, people with genetic ‘flaws’ that has proven to give these people abilities normal people don’t have. By getting more knowledge about these ‘superhumans’ we are also a step closer to knowing which environmental, psychological and biological factors contribute to their genetic make-up.
Humans in a big crowd have an inclination to behave the same way. It is difficult to resist the force of it. This is why people, who ordinarily are sensible, can do things that they regret afterwards . It is also the reason people who normally are harmless can become violent.
There are thousand different ways we can be affected by mass suggestion, both in a negative and positive sense.
A mass-suggestion experiment
If I could do a study as a researcher, I would want to look at how positive mass-suggestion could affect us . Let’s for fun’s sake call it a social media experiment. If every person shared the research hypothesis I’m about to present with one person, it would be interesting to see what would happen next.
My hypothesis would be something like: Can we by mass-suggestion, make people around the world do the same thing on the same day?
For example I could propose that the 30th of september, every one of us tried to do one random act of kindness. What do you think would happen? Could it affect us all in a positive way?
The date could be set one year in advance to make sure that many get the message, but as information can spread like fire in the right circumstances maybe it would not be necessary to wait that long.
So, would somebody be interested in an experiment like that? What can each and all of us do by simply being kind towards others?
Why not try? We got nothing to lose.